They then remove their sleeping victims’ armour, weapons, and equipment, piling it nearby.
As their way of carrying out this philosophy, petals sing travellers to sleep. All should wake refreshed and surrounded by beauty. Every traveller and adventurer needs the benefit of a restful sleep. While non-fey may view petals as mischievous nuisances, petals know that they’re only doing what’s right and proper. When not in service to another fey, they tend to cluster near some more powerful plant creature (such as a treant) for protection. These little fey often act as servants, messengers, or attendants to larger or more prestigious fey including sprites and dryads. A creature that successfully saves cannot be affected again by those petals’ sleep song for 24 hours. Additional petals within 100 feet of a target can lend their voices to the song, strengthening it and increasing the save DC by 1 per additional singer. Any creature within 100 feet of either singer that hears the song must succeed on a DC 10 + Cha Will save or be affected as though by a sleep spell.
Sleep: This song requires two or more petals separated by no more than 100 feet to be singing in unison. A creature that successfully saves cannot be affected again by that petal’s lullaby song for 24 hours. Lullaby: Any creature within a 20-foot-radius that fails a DC 10 + Cha Will save is affected as though by a lullaby spell. Petals can sing two kinds of songs that deal no damage but can lull a creature into a state of relaxation or sleep. Land: 15ft Fly: 60ft Swim: Burrow: Special: Type: Fey Size: Tiny Vision: Low-Light normal